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Train Plants

Source Cohorts and Companions pg. 20
After years of practice, cautious experiments, or sheer stubbornness, you have gained the ability to teach unintelligent plant creatures to follow simple commands.

Prerequisites: Handle Animal 5 ranks, Knowledge (nature) 5 ranks.

Benefit: A character with this feat treats creatures of the plant type with Intelligence scores of 3 or lower as animals for the purposes of the Handle Animal skill. Plant creatures without an Intelligence score are treated as animals with an Intelligence of 1 for these purposes. Ordinary plants lack Wisdom and Charisma scores—they aren’t creatures and can’t be trained.